AspectCompilerInterpreter
PurposeTranslates the entire program at once into machine codeTranslates and executes code line-by-line
Steps of Programming1. Program Creation2. Syntax Analysis3. Compilation to Machine Code4. Linking code files5. Execution1. Program Creation2. No linking needed3. Executes statements one-by-one
Machine Code StorageSaves machine code to diskDoes not save machine code
Speed of ExecutionFaster execution after compilationSlower due to real-time translation
Working ModelFollows Linking-Loading ModelFollows Interpretation Model
Output FileGenerates an executable file (e.g., .exe)No separate output file generated
Code ChangesRequires recompilation for any changeChanges can be tested without full retranslation
Error ReportingShows all errors after full compilationShows errors one at a time during execution
OptimizationPerforms optimization ahead of executionLimited optimization during runtime
Source Code DependencyNot needed after compilationNeeded every time during execution
Execution TimingOnly after full compilationHappens immediately, line-by-line
Analysis TimeTakes more time to analyze the entire codeTakes less time initially
CPU UtilizationHigher, due to intense upfront processingLower, as translation happens gradually
Use CaseSuited for Production EnvironmentsPreferred for Development and Testing
Object CodeObject code is permanently savedNo object code is saved
Examples of LanguagesC, C++, C#, Go, RustPython, Ruby, Perl, MATLAB, JavaScript (in some engines)

Conclusion

Compilers and interpreters both convert high-level code to machine-understandable format but differ in how and when they do it. Compilers are better for speed and production, while interpreters are ideal for ease of debugging and learning.